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    Sunday, September 1, 2019

    Garry's Mod Battle of the Marne - 1914

    Garry's Mod Battle of the Marne - 1914


    Battle of the Marne - 1914

    Posted: 31 Aug 2019 12:50 PM PDT

    My physgun glitched

    Posted: 01 Sep 2019 12:23 AM PDT

    He watchs

    Posted: 31 Aug 2019 08:31 PM PDT

    directx 12 changing to directx 8 every time i change the graphics

    Posted: 31 Aug 2019 06:28 PM PDT

    this has been happening with other source games too and gmod is crashing after i change the graphics again

    submitted by /u/AmericaDude2000
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    Things to do alone

    Posted: 31 Aug 2019 10:28 AM PDT

    Title explains it

    submitted by /u/Minferno-Inferno
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    Is there a map from the scene “The Duel of Fates”? I’ve been looking but I can’t seem to find one. If you do know one please respond with the title

    Posted: 31 Aug 2019 02:12 PM PDT

    I made my first Gmod video, would love some feedback!!!

    Posted: 31 Aug 2019 01:43 PM PDT

    https://youtu.be/jfOzFN8VK_I here's the link in question. I have no experience editing but I have it a shot. Don't hold back on any criticisms please, I need it!

    submitted by /u/LewdLicks
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    When did they add the 0.71 sales tax?

    Posted: 31 Aug 2019 09:31 AM PDT

    Can't afford it cause i only have $10.

    submitted by /u/Jixleas
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    is there a way to have commands be remembered on a steam p2p server?

    Posted: 31 Aug 2019 02:57 PM PDT

    play TTT with friends a lot through steam, was just wondering if there was a way to have commands automatically go into the console everytime we start playing or after map change

    submitted by /u/marrowfiend
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    Help make props ignore physgun after saving and loading

    Posted: 31 Aug 2019 10:32 AM PDT

    I want to have a save full of scenery, but I don't want to accidentally move any props while still retaining their collision. Holding "c", right clicking on props, and selecting "make persistent" doesn't work through saving and loading. I know that this is possible because the Track Assembly tool has an "ignore physics gun" box that when checked, all props spawned with the tool will still ignore the physics gun even after being loaded from a save. Does anyone know how I could apply this to props that were NOT spawned with this tool?

    submitted by /u/Two-thirdsBucky
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    “Missing Maps” and “Missing Textures”

    Posted: 31 Aug 2019 01:58 PM PDT

    I can't join servers. It says I don't have the map. It disconnects me. The other problem is that I am missing textures. I downloaded CSS but I don't know where to put the file.

    submitted by /u/biggestboi049
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    2b2t queue or joining a gmod server

    Posted: 31 Aug 2019 04:51 AM PDT

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