Garry's Mod Decided to make a Tanker ship today. Thoughts/suggestions? |
- Decided to make a Tanker ship today. Thoughts/suggestions?
- Content !
- I have a real simple question
- Notepad++ dudes please help me identify error with my server MOTD.
- I want a 'living world' to sandbox in. Are there any maps/mods that do such a thing?
- Weapon physics not working
- What happened to Gmod of the Dead?
- followers commands
- Having an error while coding npcs with VJ basr
- AI DeathRace
Decided to make a Tanker ship today. Thoughts/suggestions? Posted: 14 Jul 2019 03:48 PM PDT
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Posted: 15 Jul 2019 01:54 AM PDT
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Posted: 14 Jul 2019 03:27 PM PDT How do i change prop skins? i need to know cause i need to make a video with a nintendo switch playing zelda but idk how to change prop skins [link] [comments] | ||
Notepad++ dudes please help me identify error with my server MOTD. Posted: 14 Jul 2019 02:45 PM PDT I keep getting the could not parse settings file error when i load my server up, and i was hoping somebody with a better eye than me can see where in the code i made the error. Thanks in advance my dudes ! ; These settings describe the default configuration and text to be shown on the MOTD. This only applies if ulx showMotd is set to 1. ; All style configuration is set, and the values must be valid CSS. ; Under info, you may have as many sections as you like. Valid types include "text", "ordered_list", "list". ; Special type "mods" will automatically list workshop and regular addons in an unordered list. ; Special type "admins" will automatically list all users within the groups specified in contents. ; For an example of all of these items, please see the default file generated in ulx\lua\data.lua "info" { Goal: Kill all members of the traitor team Innocent • A standard player. Has no special abilities Detective • All other players are notified of the Detectives at the start of the round • Can search bodies of dead players ◦ Reveals the role, what killed them, who they last saw and other useful information to all players ◦ If other players try to search a body it will instead alert Detectives of the body's location • Has access to a shop ◦ Spawns with two credits ◦ Gains a credit whenever a member of the traitor team is killed Glitch • Has a chance to spawn instead of an Innocent • Appears as a Traitor (or Zombie) to members of the traitor team • Prevents members of the traitor team from using team text and voice chat Mercenary • Has a chance to spawn instead of an Innocent • Has access to a shop ◦ Spawns with one credit ◦ Can buy any naturally occuring weapon or items available to both Detectives and Traitors Phantom • Has a chance to spawn instead of an Innocent • Haunts attackers on death ◦ Haunted players leave a smoke trail behind them ◦ Killing the haunted player will revive the Phantom on 50 health ◦ Detectives are notified when the Phantom is killed or revived Traitor Team: Goal: Kill all members of the innocent team Traitor • Notified of team members and Jesters at the start of the round • Has access to a shop ◦ Spawns with one credit ◦ Gains a credit whenever enough innocent team members are killed Assassin • Has a chance to spawn instead of a Traitor • Notified of team members and Jesters at the start of the round • Given a random target at the start of the round ◦ Deals double damage to the target and half damage to all other players ◦ When the target dies a new target is selected ◦ Detectives will always be the final targets ◦ Killing the wrong player will fail the contract and the Assassin will deal half damage to all players • Has access to a basic shop ◦ Spawns with no credits ◦ Gains a credit whenever enough innocent team members are killed Hypnotist • Has a chance to spawn instead of a Traitor • Notified of team members and Jesters at the start of the round • Spawns with a brain washing device ◦ When used on a dead body it will revive them at full health ◦ Changes the role of the revived player to Traitor ◦ Cannot be used on Jesters and Swappers • Has access to a basic shop ◦ Spawns with no credits ◦ Gains a credit whenever enough innocent team members are killed Vampire • Has a chance to spawn instead of a Traitor • Notified of team members and Jesters at the start of the round • Spawns with fangs ◦ When used on a dead body it will destroy the body and heal 50 health up to a maximum of 125 health ◦ Right click will grant short term speed and invisibility on a cooldown • Has access to a basic shop ◦ Spawns with no credits ◦ Gains a credit whenever enough innocent team members are killed Zombie • Has a chance to spawn instead of all Traitors • Notified of team members and Jesters at the start of the round • Spawns with claws ◦ Deals 50 damage to members of the innocent team ◦ If used to kill a player they will repsawn as a zombie • Deals half damage will all standard weapons • Has access to a perk shop ◦ Spawns with no credits ◦ Gains a credit upon infecting another player with the claws Independent Players: Jester (Goal: Get killed by another player) • Has a chance to spawn instead of an Innocent • Deals no damage to other players or props • Takes no environmental damage (e.g. fire, fall, explosion...) • Can message members of the traitor team using team text and voice chat but will not recieve replies Swapper (Goal: Get killed by another player and then fulfill their old goal) • Has a chance to spawn instead of an Innocent • Appears as a Jester to members of the traitor team • Deals no damage to other players or props • Takes no environmental damage (e.g. fire, fall, explosion...) • Can message members of the traitor team using team text and voice chat but will not recieve replies • When killed by another player the Swapper swaps roles with their attacker ◦ The attacker will die instead and the Swapper will respawn with the newly swapped role ◦ If a Detective searches the body of the attacker they will look like a Swapper Killer (Goal: Be the last player standing) • Has a chance to spawn instead of an Innocent • Spawns with 150 health and maximum health • Traitors are notified if there is a Killer • Has access to a shop ◦ Spawns with one credit ◦ Can buy any naturally occuring weapon or items available to both Detectives and Traitors" } "style" { } [link] [comments] | ||
I want a 'living world' to sandbox in. Are there any maps/mods that do such a thing? Posted: 14 Jul 2019 08:20 AM PDT Think GTA. Moving vehicles, NPCs casually walking around etc. This would be cool for staging a starting zombie apocalypse or combine invasion. [link] [comments] | ||
Posted: 14 Jul 2019 06:14 PM PDT So I booted up a game and everything was fine. I used the default HL2 grenades. When I go to throw them they just hover in midair. This works with any weapon I throw. Any suggestions? [link] [comments] | ||
What happened to Gmod of the Dead? Posted: 14 Jul 2019 01:16 PM PDT I haven't played Gmod in a few months and when I came back my favorite zombie mod, Gmod of the Dead was gone. I found a few links to the mod and a re upload of it and it was all errors. Anyone have any idea what happened to it and if I can re download it somewhere? [link] [comments] | ||
Posted: 14 Jul 2019 04:53 PM PDT Hey I am starting a deathrun server and it has followers, i was wondering if any knows them as i want to disable them. I only know "fo_control" as of nw thanks [link] [comments] | ||
Having an error while coding npcs with VJ basr Posted: 14 Jul 2019 07:29 PM PDT having this error when running my npcs im making: [VJ Base] lua/entities/npc_vj_creature_base/init.lua:1399: bad argument #1 to 'SetMovementActivity' (number expected, got string) 1. SetMovementActivity - [C]:-1 2. VJ_TASK_CHASE_ENEMY - lua/entities/npc_vj_creature_base/init.lua:1399 3. DoChaseAnimation - lua/entities/npc_vj_creature_base/init.lua:1556 4. SelectSchedule - lua/entities/npc_vj_creature_base/init.lua:2927 5. unknown - lua/entities/npc_vj_creature_base/schedules.lua:15 Any idea what to do? It seems the error has something to do with their movement(The NPCs wont walk) I should mention that this started when I began using WOS animations my NPCs [link] [comments] | ||
Posted: 14 Jul 2019 07:06 AM PDT
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